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INTRODUCTION

It is not known whether it was an error that occurred during the creation of the worlds or a natural flaw. The reason and purpose remain unknown. There is no plausible explanation for the phenomenon. However, one thing is undeniable: when the six worlds were created by Naumathar, nine circular faults appeared on the surface. These faults or "Black Holes" manifested as large black circles, with no beginning or end, just emptiness. Some appeared vertically against walls, while others appeared horizontally on the ground. After a long time since the creation of the worlds, Naumathar, along with Thuror, realized that these faults were not holes but rather passages to "other places or unknown worlds." There were nine passages in total, and they became known as "The Nine Black Portals," or in the language of the Gods known as Idhílion, which later, and mistakenly in Ernt-nador, came to be called the Language of the Wizards or the Sages, they were called Laienürimim. And among the nine, one stood out in size and danger. Besides being the largest of all the Black Portals, it also housed the most dreadful creatures and beasts. This one came to be known as Entharin, the Great Black Portal. The Black Portals were scattered throughout the worlds with the exception of two. An interesting and curious fact was that the worlds of Anahkólion and Dnathirium did not hold any of the Laienürimim. Thus, the Laienürimim were located in only four worlds: Anathurilis, Ernathurilis, Ernthys, and Ernt-nador. Although not known for certain, due to lack of exploration, each of the nine Laienürimim led to a specific place unknown to the gods. And so it remained until one dark night, as dark as the shadows, the discovery was made of what one of the Black Portals held within it. From that moment on, there was a need to monitor the Laienürimim, but unfortunately, it was too late to take action. Without Naumathar and Thuror's knowledge, a kingdom as dark as it was impenetrable was being built northwest of Anathurilis. And there, Omnathar brought forth creatures taken from the nine Black Portals. In secrecy, the Kingdom of Darkness was born. After much deliberation in the High Council of the Gods, it was decided that the responsibility of guarding and protecting the passages would be entrusted to the goddess Maráhadar, who later became known as the Guardian of the Black Portals. However, before this happened and to ensure the passages were not left unguarded, Naumathar used his power to create nine powerful demigods: the Guardians of the Black Portals. They were named Koluns-kand and their duty was to protect the Laienürimim until the day when Maráhadar could permanently seal the Black Portals. During this period, which is impossible to determine when it occurred or how long it lasted, nothing could enter or leave the Black Portals. This task fell upon the Koluns-kand. Some battles were fought by the Koluns-kand against beings and creatures that attempted to escape the Black Portals. In the vast majority of cases, no danger emerged from the Laienürimim. But as with any rule, there is always an exception. And one of the Laienürimim was violated. It was the first silent betrayal suffered by the gods of Anahkólion at the hands of the Koluns-kand. However, it was not the only one. And it happened for an intrinsic reason to all living beings: jealousy. Unfortunately, the Koluns-kand were created for a reason, and for this reason, when the Laienürimim were closed, they were locked inside to ensure that nothing would attempt to escape their domains. This would happen if the Black Portals were ever opened again. To differentiate them, as each portal was unique, each of the Black Portals, the Laienürimim, was given a name based on its size, significance, and the danger it held within. The assessment of the danger was entrusted to the observations of the Koluns-kand. And even though it may be unbelievable, one of them lied. The Laienürimim had a peculiarity that was discovered much later by Maráhathas, daughter of Maráhadar. After the Laienürimim were closed, a book was written by the goddess Maráhadar. In the book, which was named the Book of Laienürimim, detailed explanations were provided on what was necessary and how each of the Black Portals could be opened. However, nowhere in the book did it explain that once closed, the Laienürimim could be opened anywhere. And that's exactly what happened, marking the beginning of the Second Era of Ernt-nador, specifically during the Time of Shadows. This occurred when Marhum, the Dark Wizard and Master of the Order of Dark Wizards, opened the Black Portals, bringing chaos to that world. This event left Maráhathas dismayed and surprised to see that eight Black Portals that were supposed to be located in Ernthys and Ernathurilis were opened in Ernt-nador, unleashing an indescribable evil.

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ENTHARIN, THE FIRST DARK PORTAL

BLACK PORTALS

THE NINE LAIENÜRIMIM

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MAGIC GATES

THE LAIËNTHARIN

INTRODUCTION

The Laiëntharin are the Magic Gates created by Naumathar, at the request of the gods, during the period known as Before the First Era of Anahkólion. The Magic Gates were randomly distributed by each of the gods of Anahkólion across the six worlds. Initially, the purpose of the Laiëntharin was to assist the Gontthers and their Arlierocs in monitoring the progress in each world, as well as to transport the gods swiftly to various locations. The function of each Magic Gate was to provide immediate and instantaneous transportation of one or more individuals from one Laiëntharin to another, regardless of the distance or location of the destination Laiëntharin. In other words, it serves as a conduit to another designated Magic Gate as long as the person activating it knows the desired destination of the other Laiëntharin. To achieve this, knowledge of Idhílion, the Language of the Gods, and the name of the destination Laiëntharin is required. However, the Laiëntharin had some peculiarities. The first was that there was a specific capacity for transportation. The most common was to transport between three and eight individuals in a single opening, but when transportation occurred with a group of ten to fifteen travelers, the Laiëntharin would be incapacitated for a few hours. This was due to the strain exerted during transportation. Therefore, it was impossible to transport an entire army or a large detachment. Of course, when the Laiëntharin transported only a few people, its function was not interrupted. Another important factor is that each Laiëntharin has ten symbols along its border, which can be circular, rectangular, or square. The "Signs" or "Destinations," as they are called, represent other predetermined Laiëntharin located elsewhere, whether in the same or different world. Thus, by activating a specific "Sign," the traveler will be transported to that designated location. A few Laiëntharin, it is difficult to determine the exact number, possess a secret: the eleventh "Sign." However, few gods are aware of this fact. When activated, this "Sign" takes the traveler to a place unknown to others. These Laiëntharin are usually known exclusively by the god who placed them there, and it is unlikely that anyone else will be able to make that passage unless they discover the location of the Laiëntharin and can read its "Sign." Across the six worlds, from Anahkólion to Ernt-nador, there are dozens of Laiëntharin. For example, atop each of the ten Towers of the Wizards, primarily located in Ernt-nador, the Known World, there is a Laiëntharin that transports members of the Supreme Order of Yondar to another designated tower. Each of these Laiëntharin also possesses an hidden eleventh destination at its center. However, this information is known only by the Master of the Wizards or their successor. The Laiëntharin were scattered across the worlds long before the creation of humans and even before the worlds were colonized. Over the course of hundreds of Cycles, some Laiëntharin became overgrown with vegetation, while others were hidden by humans at the request of the Gontthers to prevent further use. During the Time of Shadows in the Third Era of Anahkólion, some of the Guardians of the Magic Gates were killed along with their creatures. By the decision of the High Council of the Gods, the surviving Gontthers were rescued and brought back to Mount Naumathar. The majority of the Laiëntharin were abandoned and remained closed until the time came when they would be needed again.

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MAGIC GATE USED BY THE GUARDIANS

THE LAIËNTHARIN OF THE WIZARDS' TOWERS

The Laiëntharin were the swiftest, if not instantaneous, means of travel throughout the realms of Anahkólion to Ernt-nador. Therefore, when the First Lineages of Men were established, each lineage was granted a Laiëntharin within a chamber of their castles, private courtyards, or within their domains. There was no distinction between internal and external Laiëntharin as they all served the same purpose. However, it was more common for those located within enclosed spaces to manifest as horizontal circles, as seen in the Ten Towers of the Wizards. Yet, this rule was not absolute, as they could also appear in the form of "doors." Conversely, the Laiëntharin situated outside these enclosed spaces, such as in open areas, predominantly took the shape of grand rings. The exception to this was the "doors" engraved on the exteriors or interiors of mountains.

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LAIËNTHARIN OF THE TEN TOWERS OF THE MAGES

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ÜRLONTHARIN

Since the purpose of the Laiëntharin was to traverse great distances without wasting time, the High Council of the Gods decided that a Magical Gate would be placed near each Black Portal. Of course, this was before the Black Portals were closed and subsequently reopened in different locations. However, to better understand, it is necessary to recall that the Gontthers and their Arlierocs were the first to guard the Laienürimim. This occurred long before the creation of the Koluns-kand. Therefore, they needed to move swiftly as there was great concern regarding the emerging situation of the Laienürimim. These Magical Gates were given numerical nomenclature corresponding to their respective Black Portals. For instance, the Third Black Portal, known as Morhilorum, is located near the Ürlontharin, the Third Magical Gate. This facilitated the work of the Gontthers, as without the Laiëntharin, such monitoring would have been impossible to achieve.

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LAIËNTHARIN ÜRLONTHARIN

ÄNATHARIN

It is impossible to know for certain how many Laiëntharin are scattered throughout the worlds of Anahkólion, Anathurilis, Ernathurilis, Ernthys, Dnathirium, and Ernt-nador. However, there are many secret Laiëntharin, known only to the deity who placed them in a specific location in a particular world. One of these is Änatharin. Strategically placed by Thuror in a small clearing within a forest atop one of the tallest Dark Mountains in the Realm of Darkness, in Anathurilis, Änatharin was intended to monitor what transpired in the kingdom veiled by darkness.

PORTÃO MÁGICO UTILIZADO PELOS GUARDIÃES

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LAIËNTHARIN ÄNATHARIN

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NAUMATHARIN

Among all the Laiëntharin, the most powerful of them all is Naumatharin, also known as the Great Magic Gate of Naumathar. Naumatharin was the very first Magic Gate created by Naumathar. It is located somewhere hidden within the Universe and is one of the Three Laiëntharin that allows travel to any other Laiëntharin. The other two are Omnatharin, created by Omnathar, and Thornuntharim, kept secret by six guardians: two Thuorom, two Gontthers and their Arlierocs, and two Argonas.

NAUMATHARIN

LAIËNTHARIN NAUMATHARIN

ONTARTHARIN

Many of the Laiëntharin that were spread across the worlds by the gods of Anahkólion ended up losing their usefulness for various reasons. One, because the area was no longer under control; two, because the focus shifted to another region. Regardless of the circumstances that led to the disinterest in a particular place, the main fact is that such Laiëntharin were abandoned. Over time, many changes occurred in the worlds: where there were once forests, deserts emerged; where there were deserts, forests grew. The undeniable truth is that as the Eras passed, some of the Laiëntharin became overgrown with vegetation and practically camouflaged, making them imperceptible. One of these Magic Gates is Ontartharin, located in Anathurilis, in the Dhomnar Forest between the Valley and the Dhomnar Mountains.

ONTARTHARIN

LAIËNTHARIN ONTARTHARIN

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SUNDORTHARIN

Other Laiëntharin were covered by the sands of deserts. This is the case with Sundortharin, currently located in the Desert Valleys of Narth, in the central region of Ernt-nador, the Known World. The Laiëntharin Sundortharin was widely used between the First and Second Eras of Anahkólion, during the patrol of the world that, much later, became known as Ernt-nador, the Known World. After a long time, when the Gontthers and their Arlierocs ceased their patrols of the worlds, Sundortharin fell out of use and was forgotten. At that time, however, there was a forest surrounding its location. Over the course of the Eras, everything transformed into a desert valley. Some who lived during a dark period attributed this transformation to the Wizard of Narth. Nowadays, Sundortharin is lost in the middle of nowhere.

SUNDORTHARIN

LAIËNTHARIN SUNDORTHARIN

NORTHUMTHARIN

A few Laiëntharin were hidden to ensure that their powers would never be used again. For many of these people who hailed from lineages forgotten by the relentless passage of time, the Laiëntharin harken back to an era filled with tales of endless battles and bloody wars. In order to prevent unwanted creatures and beings from other places from disturbing their citadels and villages, these people covered the Laiëntharin with stones, creating a structure over the Magic Gates. What they did not know was that this would not hinder the use of the Laiëntharin in any way. This was the case with Northumtharin, located in Ernthys, in the realm of Jôshnur.

NORTHUMTHARIN

LAIËNTHARIN NORTHUMTHARIN

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NAÖNTHARIN

In the kingdom of Naöhrad, in Anahkólion, in a private wing deep within the castle, lies the Magic Gate bestowed by Thuror, called Naöntharin. The Naöntharin of Naöhrad, as it was mistakenly named, was extensively used for the kings of Anahkólion to travel from one castle to another to convene at the High Council of Kings. Additionally, it served for small gatherings and dinners, dispatching small detachments of Naöhr's army to various locations in other realms, patrolling borderlands, among other purposes. Access to Naöntharin was restricted, and only a select few were granted permission to utilize it. The Hall of Naöntharin was guarded by six skilled Knights of Naöhrad.

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LAIËNTHARIN NAÖNTHARIN

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